Muhammad Zulzharif Mustaffa Kamal's profile

UMA Throttle Body and Intake Manifold Product Ads

This 3D composition aims to provide a detailed and visually striking representation of the throttle body, showcasing its design and functionality.

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Scene Setup:
Background: A clean and professional studio backdrop with soft, diffuse lighting to eliminate distractions and emphasize the throttle body.

Throttle Body: The centerpiece of the composition, the throttle body is positioned at the forefront. It is highlighted with a spotlight to accentuate its contours, materials, and intricate details.

Camera Angle: Use a slightly low-angle shot to give the throttle body a powerful and dynamic appearance. Experiment with different camera angles to find the most captivating view.

Materials and Textures: Apply realistic materials and textures to the throttle body, emphasizing its metallic surfaces and any unique design elements.

Depth of Field: Implement a shallow depth of field to blur the background slightly, drawing the viewer's attention solely to the throttle body.

V-Ray Rendering: Utilize the V-Ray rendering engine for high-quality, photorealistic rendering. Ensure that the lighting setup and materials accurately represent the product.
Additional Elements:

Labeling: Include labels or callouts to highlight key features, components, or specifications of the throttle body. This aids in understanding its design and purpose.

Exploded View: Consider creating an exploded view or a transparent cutaway of the throttle body to reveal its internal components and workings. This can provide a deeper understanding of the product's functionality.
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Final Outcome
Layer Composition 1
Layer Composition 2
Layer Composition 3


3D project for Uma Racing Ads


3D Animator:
Video Editor:                    
Motion Graphic    :  Muhammad Zulzharif
Texture & Model:
Audio Edit:


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UMA Throttle Body and Intake Manifold Product Ads
Published:

UMA Throttle Body and Intake Manifold Product Ads

Published: